In this part of the Python programming tutorial, we will talk about interactive Python interpreter.
Python code can be launched in two basic ways. As a script or inside an interactive interpreter.
Now we can query for some useful information.
The
For example, if we type
If we type
The
If we type any of the keywords, we get some help on it.
The
Finally, we have the
With the help of the special
Finally, we want to exit the interpreter. We can exit the interpreter in several ways:
In this chapter we have looked at Python interactive interpreter.
Python code can be launched in two basic ways. As a script or inside an interactive interpreter.
#!/usr/bin/pythonThis is an example of a small Python script. It is launched from a UNIX shell.
# first.py
print "The Python tutorial"
$ ./first.py
The Python tutorial
Interactive interpreter
Another way of running Python code is the interactive Python interpreter. The Python interpreter is very useful for our explorations. When we quickly want to test some basic functionality of the Python language and we don't want to write a whole script. To get the interactive interpreter, we execute the Python command on our favourite shell.$ pythonThis is the welcome message of the Python interpreter. We see the version of Python on our machine. In our case it is Python 2.7.2. The ">>>" is the prompt used in the Python interactive mode. To leave the interpreter and return back to the shell, we can type Ctrl + D or
Python 2.7.2+ (default, Jul 20 2012, 22:12:53)
[GCC 4.6.1] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>>
quit()
. Typing Ctrl + L will clear the screen of the Python interpreter. Now we can query for some useful information.
>>> creditsIf we type
Thanks to CWI, CNRI, BeOpen.com, Zope Corporation and a cast of thousands
for supporting Python development. See www.python.org for more information.
credits
we get some information about organizations involved in Python development. >>> copyrightThe
Copyright (c) 2001-2011 Python Software Foundation.
All Rights Reserved.
Copyright (c) 2000 BeOpen.com.
All Rights Reserved.
Copyright (c) 1995-2001 Corporation for National Research Initiatives.
All Rights Reserved.
Copyright (c) 1991-1995 Stichting Mathematisch Centrum, Amsterdam.
All Rights Reserved.
copyright
command gives the copyright of the Python programming language. The
license()
command provides several pages regarding the license of Python. Getting help
Thehelp
command provides some help about Python. >>> helpWe can use the command in two ways. Either we can get some help about a specific object or we enter a interactive help mode.
Type help() for interactive help, or help(object) for help about object.
>>>
For example, if we type
help(True)
, we get some information about bool objects. Help on bool object:If the topic is larger than one page, we can scroll it using the arrows. If we want to quit the topic, we press the q key.
class bool(int)
| bool(x) -> bool
|
| Returns True when the argument x is true, False otherwise.
| The builtins True and False are the only two instances of the class bool.
| The class bool is a subclass of the class int, and cannot be subclassed.
|
| Method resolution order:
| bool
| int
| object
|
| Methods defined here:
|
| __and__(...)
| x.__and__(y) <==> x&y
...
If we type
help()
we get the interactive help mode of the interpreter. >>> help()To leave the help mode and return to the interpreter, we use the
Welcome to Python 2.7! This is the online help utility.
If this is your first time using Python, you should definitely check out
the tutorial on the Internet at http://docs.python.org/tutorial/.
Enter the name of any module, keyword, or topic to get help on writing
Python programs and using Python modules. To quit this help utility and
return to the interpreter, just type "quit".
To get a list of available modules, keywords, or topics, type "modules",
"keywords", or "topics". Each module also comes with a one-line summary
of what it does; to list the modules whose summaries contain a given word
such as "spam", type "modules spam".
help>
quit
command. The
keywords
command gives a list of available keywords in Python programming language. help> keywords
Here is a list of the Python keywords. Enter any keyword to get more help.
and elif if print
as else import raise
assert except in return
break exec is try
class finally lambda while
continue for not with
def from or yield
del global pass
If we type any of the keywords, we get some help on it.
The
modules
command gives a list of available modules. Again, typing a name of the module will provide additional help. Finally, we have the
topics
command. help> topicsThe topics command gives a list of topics regarding Python programming language. Here we can find some useful information.
Here is a list of available topics. Enter any topic name to get more help.
ASSERTION DEBUGGING LITERALS SEQUENCEMETHODS2
ASSIGNMENT DELETION LOOPING SEQUENCES
ATTRIBUTEMETHODS DICTIONARIES MAPPINGMETHODS SHIFTING
ATTRIBUTES DICTIONARYLITERALS MAPPINGS SLICINGS
AUGMENTEDASSIGNMENT DYNAMICFEATURES METHODS SPECIALATTRIBUTES
BACKQUOTES ELLIPSIS MODULES SPECIALIDENTIFIERS
BASICMETHODS EXCEPTIONS NAMESPACES SPECIALMETHODS
BINARY EXECUTION NONE STRINGMETHODS
BITWISE EXPRESSIONS NUMBERMETHODS STRINGS
BOOLEAN FILES NUMBERS SUBSCRIPTS
CALLABLEMETHODS FLOAT OBJECTS TRACEBACKS
CALLS FORMATTING OPERATORS TRUTHVALUE
CLASSES FRAMEOBJECTS PACKAGES TUPLELITERALS
CODEOBJECTS FRAMES POWER TUPLES
COERCIONS FUNCTIONS PRECEDENCE TYPEOBJECTS
COMPARISON IDENTIFIERS PRINTING TYPES
COMPLEX IMPORTING PRIVATENAMES UNARY
CONDITIONAL INTEGER RETURNING UNICODE
CONTEXTMANAGERS LISTLITERALS SCOPING
CONVERSIONS LISTS SEQUENCEMETHODS1
Python Code
Now we will see the real benefit of the Python interpreter.>>> 2 + 4Python interpreter can be used as a calculator. Each expression is executed right away and the result is shown on the screen.
6
>>> 5 * 56
280
>>> 5 - 45
-40
>>>
>>> a = 3We can define variables and perform operations on them.
>>> b = 4
>>> a**b
81
>>> a == b
False
>>> a < b
True
>>>
>>> import randomHere we imported a random module. With the
>>> dir(random)
['BPF', 'LOG4', 'NV_MAGICCONST', 'RECIP_BPF', 'Random', 'SG_MAGICCONST',
'SystemRandom', 'TWOPI', 'WichmannHill', '_BuiltinMethodType', '_MethodType',
'__all__', '__builtins__', '__doc__', '__file__', '__name__', '_acos',
'_ceil', '_cos', '_e', '_exp', '_hexlify', '_inst', '_log', '_pi', '_random',
'_sin', '_sqrt', '_test', '_test_generator', '_urandom', '_warn',
'betavariate', 'choice', 'expovariate', 'gammavariate', 'gauss',
'getrandbits', 'getstate', 'jumpahead', 'lognormvariate', 'normalvariate',
'paretovariate', 'randint', 'random', 'randrange', 'sample', 'seed',
'setstate', 'shuffle', 'uniform', 'vonmisesvariate', 'weibullvariate']
>>>
dir()
function, we further explore the random module. With the help of the special
__doc__
string, we can get help on a specific function. >>> print random.seed.__doc__The
Initialize internal state from hashable object.
None or no argument seeds from current time or from an operating
system specific randomness source if available.
If a is not None or an int or long, hash(a) is used instead.
>>>
locals()
command shows our current local namespace. >>> locals()We can see the random module, that we have previously imported.
{'__builtins__': <module '__builtin__' (built-in)>, '__name__': '__main__',
'random': <module 'random' from '/usr/lib/python2.5/random.pyc'>, '__doc__': None}
>>> class Car:We can define our own classes, functions or use control flow structures. We must not forget to indent the code. To finish each of these blocks of code, we type enter key twice.
... pass
...
>>> def function():
... pass
...
>>> for i in range(5):
... print i
...
0
1
2
3
4
>>>
>>> import osHere we import the
>>> os.getcwd()
'/home/vronskij/programming/python'
>>> os.system('ls')
empty.pyc fibonacci.pyc ifyouwantme~ monica old perl.pl
ruby.rb stopiter.py tests works
os
module and interact with the operating system. Finally, we want to exit the interpreter. We can exit the interpreter in several ways:
- Ctrl + D
- quit()
>>> raise SystemExitor
$
>>> import sysThe interpreter is exited.
>>> sys.exit()
$
The Zen of Python
The Zen of Python is a set of rules how to write good Python code. It reflects somehow the philosophy of the language.>>> import thisThe rules can be read by launching
The Zen of Python, by Tim Peters
Beautiful is better than ugly.
Explicit is better than implicit.
Simple is better than complex.
Complex is better than complicated.
Flat is better than nested.
Sparse is better than dense.
Readability counts.
Special cases aren't special enough to break the rules.
Although practicality beats purity.
Errors should never pass silently.
Unless explicitly silenced.
In the face of ambiguity, refuse the temptation to guess.
There should be one-- and preferably only one --obvious way to do it.
Although that way may not be obvious at first unless you're Dutch.
Now is better than never.
Although never is often better than *right* now.
If the implementation is hard to explain, it's a bad idea.
If the implementation is easy to explain, it may be a good idea.
Namespaces are one honking great idea -- let's do more of those!
import this
. In this chapter we have looked at Python interactive interpreter.
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